Thursday, March 21, 2013

3D Character WIP

Work in progress of a character for a secret personal project. I finished modeling the base mesh today. All in Maya. Might go into zbrush to add muscle definition or just handpaint it.

The masks weren't from the original design, but I had fun playing with them!

The 2nd and 3rd pics are just playing with some dramatic poses using an autorig. The skinning hasn't been fixed yet so there are weird deformations, but it's still inspiring for some concept designs and stuff! Like I can just picture an epic cave and god rays coming from a crack in the ceiling from the last pic. :D

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