Tuesday, December 03, 2013

Scifi Space People

I've done enough present-day settings, the next stage is scifi! Just getting in the mood with this quick concept painting. A scifi themed design/modeling project will be my focus for the next year and a bit. Hopefully with the experience from my last few assignments this one will turn out successful.

Thursday, October 31, 2013

City Hall Concept Art

This is a more updated concept art piece for a the UDK environment I'm creating for the action analysis assignment. Next step is to really get into the 3D aspects.

Polycount thread: http://www.polycount.com/forum/showthread.php?t=127465


Friday, October 25, 2013

Helmet Model

Helmet modeled in Maya/Zbrush, rendered in Keyshot. First time doing hard surface modeling in zbrush, so much fun!

Gotta give props to these artists for sharing their tips:
ZBrush @ SIGGRAPH 2013 Recap

Friday, October 11, 2013

Action Analysis Concept Art

This is some concept art for my major project this semester. I didn't get to finish all the designs I wanted, but this is what I have for now. I'll update this post as I finish the rest of the designs.

Tuesday, October 08, 2013


Haven't updated this blog in a while cause last time I had an issue. Whenever I uploaded an image, blogger messed up the colors. It seems to be fixed now so gonna update more.

Painted this for my mother a while ago. There's going to be a bigger update later in the week for my current project so stay tuned!

Sunday, June 16, 2013


Just a new environment painting inspired by sketching adventures.

Studies, 2 Approaches

The topic for week 7 of my study group was portraits. I tried 2 painting techniques. The first is a very tight rendering style, gets clean results at the expense of time. The second is really fast because I used no sketch, but I think it would be more difficult for me to pull this off without reference.

Monday, June 03, 2013

Plein Air Forest Studies

On a humid Friday I went plein air painting with Christine and my good friend Khoebe. It's nice to get off the computer, sketch outside and explore nature, had a lot of fun!

Various Character Designs

I did a pinup themed weekly with my animation buddies and during the week I also wanted to experiment with some fantasy, scifi and tattoo design. These are just the experiments.

Biker Theme

Some prep work for a personal project I'm working on. Just first pass on designs.

More ROM Studies

Went to the ROM with a bunch of animation peeps again and we tore up the armory with our drawing skills. When these fourth graders came around for their tour, they were so awestruck by our artistic penmanship, their tour guide was forced to take them back to ground level.

Sunday, May 19, 2013

UDK Landscape

I was going to wait until I progressed further before posting this, but I just discovered the site https://sketchfab.com/ which lets you upload and view models in the browser. It supports pretty dense files, so I felt like testing with a landscape I've been working on.

 I used these video tutorials from Wenda extensively: https://www.youtube.com/user/wenda111287/videos

This is actually just an experiment to learn some tools, just wait until I begin showing off my two personal projects. But I still have a lot of work to do for them.

Sunday, May 12, 2013

Weekly Challenge 2: Urban

Struggled a lot with this one! It's easy to get lost rendering and lose sense of the graphic shapes. Hopefully doing more traditional studies will help.

The thumbnail sketches:

Motorcycle Themed Studies

I developed an obsession for motorcycles. Well I've always been interested in them but recently I started sketching them a lot. They're drawn from photos or Google Street View, which is why the quality of drawing is better than my life sketches. Also some loose character concepts.