I played with UDK some more during reading week. This map is based a little on a video tutorial series from 3DBuzz, but I went a bit overkill with emitters, sound effects and DoF, haha. The videos were great, I think if I had the time I know enough to create a badass level. The next step for me is to learn modeling&texturing static meshes which will take way more time to learn than UDK.
This sure beats the hell out of animating!
All the assets used in this map were from the UDK kit, none created by me.