I wanted to practice modeling modular pieces for game environments. There was a sketch from Guild Wars 2 that inspired this initially, but then I went crazy and turned it into a city. I only messed around for half a day so it's a bit empty but it's just a learning thing so that's okay.
The character models and the dragon were not modeled by me. I created the environment.
Tuesday, April 10, 2012
Wednesday, March 28, 2012
Still Life Painting Study
Just a rough study I cranked out in 1.5 hours. From Life.
Some people were interested in my process, so here it is. I start of with a sketch then I block in the local color with an airbrush. The next stage is blocking in everything (which I'm not very good at yet). I mostly use a brush with really low flow so some color shows through and I can blend easily. I don't use pen pressure opacity at all. My brushes are 100% opaque but I turn flow pressure on. After this I would add detail textures and highlights, but this was a quick study so I didn't have time for that.
When I paint from imagination I use a similar process, but I do value and color studies first so I know what I'm doing from the beginning and don't have to guess. The challenge with this process is if you screw up your values and colors in the first painting step it's really hard to fix later because each layer builds on the other. You also gotta be careful not to make the initial color too saturated or contrasting because it's harder to pump out the highlights/accents later on. I'm going to try a more opaque approach and see if this makes it easier to correct stuff.
Labels:
digital painting,
Study
Cutout Animation
This is the coolest animation I've made so far; an homage to fighting video games. The characters were designed to be cutout, rigged and animated in Toonboom which seemed kind of lame, but it was actually a lot easier than hand animating every frame. The best part is the character stays on model with no effort! Downside is the animation is stiff. The sound and music are from Sheridan's sound server.
Animal Walk Cycle
Yeaaah I can animate now! (wrong) The inbetweening for this assignment drove me crazy because there's so many curves on the tiger. I didn't draw all the stripes but regardless I learned the most about animation from this assignment. What I concluded is traditional animation is a beast and thank god for the computer. I respect people who do this for a living.
Labels:
Animation,
Drawings,
Finished Work,
School,
Sheridan
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