I made a separate blog for my final project as a place to organize all the art. Here's the link. http://projectraindev.blogspot.ca/
Since I've been animating and working on the game mechanics for the past few weeks, not much new art. But the next couple of months will be exclusive art mode. The models are pretty much all blocked in, but have lots of cleaning up to do!
Here's some concept art of the detective's office. The 3D version of this enviro is intended to be used in the main menu:
Showing posts with label digital painting. Show all posts
Showing posts with label digital painting. Show all posts
Sunday, November 16, 2014
Sunday, September 28, 2014
The Nightwatch
Tried a new trick
over the weekend to make paintovers way easier. Gotta love the speed and efficiency of
3D.
I recorded a timelapse of the painting process, but there is no audio. https://www.youtube.com/watch?v=cucD3T2ftZw
I recorded a timelapse of the painting process, but there is no audio. https://www.youtube.com/watch?v=cucD3T2ftZw
Labels:
3D,
Characters,
digital painting,
Video Games
Thursday, September 04, 2014
Summer 2014 Stuff
So I was told I have some fans out there which is sort of weird. I remember the days back at the start of college when I was discovering and being inspired by artists on the internet. Had lots of art heroes. Downloaded a new artist's work a day until I reached 1000... Those days are sadly over since I have to make my own stuff now and no matter how long I look at the cghub (RIP) galleries I managed to save before their demise, won't get better without putting in the work! Guess being a producer of stuff is a whole different feeling than being a fan, but these days are a lot more fulfilling. It's kind of cool to see how you've grown into the person you wanted to be 5 years ago, but also sort of sad those days are over.
Anyways here's some experimental art I did over the summer.
Anyways here's some experimental art I did over the summer.
Labels:
Design,
digital painting,
Exercise
Friday, May 02, 2014
Unreal Engine 4
Finally upgraded my PC and got Unreal Engine 4! This is just an experiment; raw game at the top, apply post camera effects and the bottom is just a Photoshop paintover. It's pretty amazing what you can do with the engine alone!
Labels:
3D,
digital painting,
environments,
Unreal Engine,
Video Games
Sunday, March 30, 2014
Spirit Asylum
Teaser for my latest project.
Blogger messed up the color AGAIN. Check out the proper version on my tumblr: http://visoutre.tumblr.com/image/81259458116
Blogger messed up the color AGAIN. Check out the proper version on my tumblr: http://visoutre.tumblr.com/image/81259458116
Labels:
digital painting
Tuesday, March 04, 2014
Custom Shape Technique
I have an interesting project in the works, planning to revamp my blog too, but it's going to take time to prepare my materials.
In the meantime I started using Sparth's custom shape tool technique for design. I love it because I have a hard time coming up with interesting shape language on my own, so this is a nice way to speed up the process. Didn't spend much time on any of these thumbnails, actually 80% of the time was spent making the shapes but I have around 100 of them now so it should last a while.
So stay tuned for exciting stuff!
In the meantime I started using Sparth's custom shape tool technique for design. I love it because I have a hard time coming up with interesting shape language on my own, so this is a nice way to speed up the process. Didn't spend much time on any of these thumbnails, actually 80% of the time was spent making the shapes but I have around 100 of them now so it should last a while.
So stay tuned for exciting stuff!
Labels:
digital painting,
environments
Tuesday, December 03, 2013
Scifi Space People
I've done enough present-day settings, the next stage is scifi! Just getting in the mood with this quick concept painting. A scifi themed design/modeling project will be my focus for the next year and a bit. Hopefully with the experience from my last few assignments this one will turn out successful.
Labels:
Characters,
Design,
digital painting
Thursday, October 31, 2013
City Hall Concept Art
This is a more updated concept art piece for a the UDK environment I'm creating for the action analysis assignment. Next step is to really get into the 3D aspects.
Polycount thread: http://www.polycount.com/forum/showthread.php?t=127465
Polycount thread: http://www.polycount.com/forum/showthread.php?t=127465
Labels:
digital painting,
environments,
Finished Work,
Painting,
School,
Sheridan,
UDK,
Video Games
Friday, October 11, 2013
Action Analysis Concept Art
This is some concept art for my major project this semester. I didn't get to finish all the designs I wanted, but this is what I have for now. I'll update this post as I finish the rest of the designs.
Labels:
3D,
Animation,
Characters,
digital painting,
Drawings,
environments,
Finished Work,
Layout,
Painting,
School,
Sheridan,
Sketches,
UDK,
Video Games
Tuesday, October 08, 2013
Dragon
Haven't updated this blog in a while cause last time I had an issue. Whenever I uploaded an image, blogger messed up the colors. It seems to be fixed now so gonna update more.
Painted this for my mother a while ago. There's going to be a bigger update later in the week for my current project so stay tuned!
Painted this for my mother a while ago. There's going to be a bigger update later in the week for my current project so stay tuned!
Labels:
digital painting,
environments,
Finished Work,
Painting
Monday, June 03, 2013
Various Character Designs
I did a pinup themed weekly with my animation buddies and during the week I also wanted to experiment with some fantasy, scifi and tattoo design. These are just the experiments.
Labels:
Characters,
digital painting,
Sketches
Sunday, May 12, 2013
Weekly Challenge 2: Urban
Struggled a lot with this one! It's easy to get lost rendering and lose sense of the graphic shapes. Hopefully doing more traditional studies will help.
The thumbnail sketches:
The thumbnail sketches:
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