Some zbrush environment sculpts. Always trying new things.
Sunday, February 23, 2014
Saturday, February 01, 2014
E-Friction (UDK Environment)
I've been working on this environment for over a month. It's the first environment I consider finished. Had a lot of help from my good friend Khoebe Magsaysay who designed the environment. I built all of the 3D assets and took them into UDK.
Learned a lot from this project. It was really stressful especially since I had to deal with other things at the same time, but it was totally worth it. Looking forward to working on more gaming projects with awesome people!
Learned a lot from this project. It was really stressful especially since I had to deal with other things at the same time, but it was totally worth it. Looking forward to working on more gaming projects with awesome people!
Subscribe to:
Posts (Atom)