Polycount thread: http://www.polycount.com/forum/showthread.php?t=127465
Thursday, October 31, 2013
City Hall Concept Art
This is a more updated concept art piece for a the UDK environment I'm creating for the action analysis assignment. Next step is to really get into the 3D aspects.
Polycount thread: http://www.polycount.com/forum/showthread.php?t=127465
Polycount thread: http://www.polycount.com/forum/showthread.php?t=127465
Labels:
digital painting,
environments,
Finished Work,
Painting,
School,
Sheridan,
UDK,
Video Games
Friday, October 25, 2013
Helmet Model
Helmet modeled in Maya/Zbrush, rendered in Keyshot. First time doing hard surface modeling in zbrush, so much fun!
Gotta give props to these artists for sharing their tips:
ZBrush @ SIGGRAPH 2013 Recap
Gotta give props to these artists for sharing their tips:
ZBrush @ SIGGRAPH 2013 Recap
Labels:
3D,
Finished Work,
Props
Friday, October 11, 2013
Action Analysis Concept Art
This is some concept art for my major project this semester. I didn't get to finish all the designs I wanted, but this is what I have for now. I'll update this post as I finish the rest of the designs.
Labels:
3D,
Animation,
Characters,
digital painting,
Drawings,
environments,
Finished Work,
Layout,
Painting,
School,
Sheridan,
Sketches,
UDK,
Video Games
Tuesday, October 08, 2013
Dragon
Haven't updated this blog in a while cause last time I had an issue. Whenever I uploaded an image, blogger messed up the colors. It seems to be fixed now so gonna update more.
Painted this for my mother a while ago. There's going to be a bigger update later in the week for my current project so stay tuned!
Painted this for my mother a while ago. There's going to be a bigger update later in the week for my current project so stay tuned!
Labels:
digital painting,
environments,
Finished Work,
Painting
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